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Our Virtual Reality Game Development Sales Forecast Structure covers all the essential aspects you need to consider when starting or scaling a Virtual Reality Game Development business. By following this structure, you can better understand your revenue streams and align your vision with realistic expectations while ensuring operational readiness and securing investor confidence.
\nSales forecasting is a critical part of running or growing a Virtual Reality (VR) Game Development business. Whether you’re an early-stage studio or an established developer, accurately anticipating future revenues helps drive better resource allocation, staffing decisions, marketing spends, and investor confidence. Since VR gaming is a rapidly evolving sector within the broader gaming industry, having a clear, data-backed financial projection isn’t just useful—it’s essential for sustainable growth and securing funding. These insights play a foundational role in shaping a reliable Virtual Reality Game Development Sales Forecast.
\nTo forecast sales effectively in the VR Game Development business, you must start by identifying all the key revenue streams unique to this industry. Here are the primary sources of revenue you should consider when building your Virtual Reality Game Development Sales Forecast:
\nDriver-based financial planning connects sales forecasts to operational data, using key business activities (or drivers) to calculate revenues. These drivers enable more strategic, realistic and adaptable planning. Drivers are the measurable, operational factors that directly influence revenue outcomes. For each revenue stream in VR Game Development, the forecast will be built using specific drivers and formulas, forming the backbone of an accurate Virtual Reality Game Development Sales Forecast.
\nTo estimate your assumptions accurately, you’ll pull data from two primary sources:
\nEstablished companies typically lean on their historic data while newer companies rely more on external benchmarks to build initial assumptions and validate their models. Using benchmark data can help you make your Virtual Reality Game Development Sales Forecast more realistic and attractive to investors.
\nA good sales forecast is not only detailed but also realistic. Use these four key methods to validate your forecast:
\nA well-constructed sales forecast is essential for understanding how your Virtual Reality Game Development business will perform over time. Your forecast should allow founders, managers, board members, and investors to:
\nAlways build your sales forecast using real performance data or credible benchmarks, apply a clear driver-based methodology, and validate the results through multiple sense-checking techniques to ensure your plan is achievable.
\nIf you want to know more about driver-based financial planning and why it is the right way to plan, see the founder of Modeliks explaining it in the video below.
\n\nIf you need help with your sales forecast, try Modeliks, a financial planning solution for SMEs and startups or contact us at contact@modeliks.com and we can help.
\nAuthor:
\nBlagoja Hamamdjiev, Founder and CEO of Modeliks, Entrepreneur, and business planning expert.
In the last 20 years, he helped everything from startups to multi-billion-dollar conglomerates plan, manage, fundraise, and grow.
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